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Body

From MiCodex, the free Mibera encyclopedia.

Skin tones — the foundation layer of every Mibera.


[view source]Overview

Body traits define the base skin tone for each Mibera character. These form the foundation layer upon which all other traits are rendered. As the bottommost character element, body determines how every subsequent trait — face accessories, face paint, tattoos, clothing — visually interacts with the character.

The collection features 12 distinct skin tones, each painted with Gumi's characteristic impressionist brushwork. Rather than flat digital fills, each body tone has subtle color variation and texture, giving every Mibera a hand-painted quality even at the base layer.

Design Philosophy

The skin tone palette was designed to represent the full spectrum of human appearance while maintaining the collection's painterly aesthetic. Each tone was named for natural materials — earth pigments, woods, metals, and organic substances — rather than clinical or reductive labels.

Skin tones are archetype-neutral and do not affect Swag Score calculation.

Available Skin Tones

Name Description Undertone
Clay Slightly tanned Warm
Umber Slightly darker than tanned Warm-neutral
Ivory Fair skin Warm-neutral
Bronze Darker than tan Warm
Sable Rich dark brown Warm
Mahogany Deep brown with reddish tint Warm-copper
Beige Light to medium Golden-yellow
Pale Very light, porcelain Cool
Pink Very light, flushed Cool-rosy
Honey Medium-light, golden Warm-amber
Ebony Deep, near-black Cool-neutral
Tan Medium brown Warm-neutral

Layer Position

Body is the base layer (z40), rendered before all other character elements. It determines how other traits visually interact with the character.


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